Overview - Critical Role

Date of release

Genres

  • Sci-Fi & Fantasy
  • Action & Adventure
  • Comedy
  • Drama

Spoken Languages

  • English

Production companies

  • Name: Critical Role Productions

    Production country United States of America

Overview

Critical Role is a weekly actual play series that uses tabletop role-playing game mechanics as a means to explore and develop stories from the vast fantasy worlds of Exandria, Aramán, and beyond, with sweeping narratives intricately woven through collaboration between Game Masters and players.

Seasons

  • Name: Specials

    Episode: 194

    Specials include one-shots, Q&As, chats, and panels.

    Date first aired:

  • Name: Campaign 1: Vox Machina

    Episode: 115

    Campaign One, or The Campaign of Vox Machina, is the first campaign of Critical Role. It follows a group of adventurers, Vox Machina, first in their adventures across the continent of Tal'Dorei and eventually the larger world of Exandria and other Planes of Existence.

    Date first aired:

  • Name: Campaign 2: The Mighty Nein

    Episode: 141

    Set in the magical world of Exandria, on the continent of Wildemount, Critical Role's Mighty Nein campaign is the story of a group of motley and chaotic adventurers who find themselves caught in the middle of a war between two nations.

    Date first aired:

  • Name: Campaign 3: Bells Hells

    Episode: 121

    Set in the magical world of Exandria, on the continent of Marquet, Critical Role’s third campaign is the story of an eccentric band of adventurers who find themselves entangled in fey chaos within the city of Jrusar and embroiled in the ancient mysteries surrounding the red moon Ruidus.

    Date first aired:

  • Name: Campaign 4

    Episode: 4

    Hero to many. Enemy to some. When Thjazi Fang is marked for execution, various figures from across his remarkable life unite to uncover the truth behind his grim fate. In a land still suffering from the fallout of dead gods and living in the shadow of a tumultuous rebellion, these disparate people will come together across the fractured world of Aramán and connect in ways they never imagined. As hope and victory fade, a question hangs over Aramán. Without the Gods, what great deeds now fall to us? And who, or what, shall grab their crown for themselves?

    Date first aired: